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DETROIT, USA – May 20, 2025 – According to Stratview Research, the global cloud gaming market is expected to grow from USD 6.4 billion in 2024 to USD 19.72 billion by 2032, at a compound annual growth rate (CAGR) of 14.4% during the forecast period. This growth is driven by the widespread availability of high-speed internet, the adoption of 5G technology, and changing consumer preferences for on-demand gaming experiences.

Market segmentation:

• By streaming type: Video streaming, File Streaming

• By device type: PC & Laptop, Smartphone, Smart TV, Gaming Consoles

• Game genres: Puzzle & Social Games, Adventure & Sports, Arcade

• Gamer types: casual gamers, hardcore gamers

Regional outlook:

Asia Pacific is expected to lead the market, owing to its internet penetration and fast-growing gaming population, while North America and Europe are also expected to witness significant growth, owing to technological innovations and high consumer spending on games.

Key drivers of market growth:

• Expansion of 5G infrastructure reduces latency and improves gaming experience

• Expanded access to cloud gaming due to the spread of smart devices

• Increasing consumer preference for subscription-based gaming models

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主要企業:

This market includes major companies that are actively investing in cloud gaming services, such as Microsoft Corporation, NVIDIA Corporation, Sony Group Corporation, Google LLC, and Amazon.com, Inc.

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Stratview Research

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Stratview Research is a global market research firm providing syndicated and custom research reports across various industry verticals to aid in business decision making.